Remotec IRBlaster

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(Created page with "The Remotec IRBlasters are supported in firmware versions 1.5.346 and higher. 1. If you haven't already included them in your network, go to Device, Add Devices, Add Z-Wave dev...")
 
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4.  Choose 'Manual setup' because the Remotec blasters have their own codesets.
 
4.  Choose 'Manual setup' because the Remotec blasters have their own codesets.
  
5.  You will then need to enter the codeset number.  If you have multiple codesets, or are not sure which one is best, you can enter several codesets separated with a comma.  For example, if you have a Samsung TV, you'll see there are 6 possible codesets.  If you don't know which one to use, enter them all like this: 0251,0261,0351,1191,1311,1911
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5.  You will then need to enter the codeset number.  Do not enter the 0 in front of a codeset.  If the manual says 0251, use 251.  If you have multiple codesets, or are not sure which one is best, you can enter several codesets separated with a comma.  For example, if you have a Samsung TV, you'll see there are 6 possible codesets.  If you don't know which one to use, enter them all like this: 251,261,351,1191,1311,1911
  
 
6.  After you click 'Create Device', your new device will appear on the Devices, A/V Gear. Choose the 'control' button to bring up the remote control to test your new device.  If you entered multiple codesets, and the remote isn't working, there's a button in the upper right corner of the remote to toggle through all the codesets.  Try each one until you find the one that works best.  It will continue to use whatever is the last codeset you selected, so you only need to do this once.
 
6.  After you click 'Create Device', your new device will appear on the Devices, A/V Gear. Choose the 'control' button to bring up the remote control to test your new device.  If you entered multiple codesets, and the remote isn't working, there's a button in the upper right corner of the remote to toggle through all the codesets.  Try each one until you find the one that works best.  It will continue to use whatever is the last codeset you selected, so you only need to do this once.
  
 
Note that once you have confirmed the device is working, you can include this A/V device in scenes.
 
Note that once you have confirmed the device is working, you can include this A/V device in scenes.

Revision as of 18:06, 19 March 2012

The Remotec IRBlasters are supported in firmware versions 1.5.346 and higher.

1. If you haven't already included them in your network, go to Device, Add Devices, Add Z-Wave devices, and include the Remotec like any other Z-Wave device. The 'z-wave include' button is marked PROG on the side of the 6-port blaster, and it's the big black round button on the top of the single port blaster.

2. After it is included, go to Devices, Add Device, and choose Add IR Device.

3. Choose the IR Blaster from the 'use transmitter' pull-down. If you have a 6-port blaster, you will see the blaster + 6 ports. NOTE: In firmware 1.5.346 you should choose the blaster itself, not one of the 6 ports.

4. Choose 'Manual setup' because the Remotec blasters have their own codesets.

5. You will then need to enter the codeset number. Do not enter the 0 in front of a codeset. If the manual says 0251, use 251. If you have multiple codesets, or are not sure which one is best, you can enter several codesets separated with a comma. For example, if you have a Samsung TV, you'll see there are 6 possible codesets. If you don't know which one to use, enter them all like this: 251,261,351,1191,1311,1911

6. After you click 'Create Device', your new device will appear on the Devices, A/V Gear. Choose the 'control' button to bring up the remote control to test your new device. If you entered multiple codesets, and the remote isn't working, there's a button in the upper right corner of the remote to toggle through all the codesets. Try each one until you find the one that works best. It will continue to use whatever is the last codeset you selected, so you only need to do this once.

Note that once you have confirmed the device is working, you can include this A/V device in scenes.

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