Luup Sdata
From MiOS
Revision as of 23:58, 1 March 2011 by Micasaverde (Talk | contribs)
- lu_sdata is the preferred method for new user interfaces to interact with the MiOS engine. A full description of how to craft requests to LuaUPnP and the JSON format is available at Luup Protocol
Arguments
- loadtime
- An integer representing the UNIX timestamp for when the devices list was last updated. On your first request, pass 0, and on subsequent requests pass in the loadtime returned in lu_sdata.
- dataversion
- An integer representing the UNIX timestamp for the last time the state of the engine was updated. On your first request, pass 0 for dataversion and on subsequent requests pass the value returned in lu_sdata
- timeout
- An integer specifying the timeout of the request in seconds. Setting this to a higher value allows your UI to block on the HTTP request to lu_sdata and only send new requests when data changes.
Returned JSON
The return is a JSON object with the following key/value pairs.
- full
- Integer
- If 1, the user interface should completely refresh all data structures, if 0, this is a minor status update.
- version
- String
- The build version of the engine returning the request. Can be used to check for features as they are added in the future.
- model
- String
- The hardware the MiOS engine is running on
- zwave_heal
- Integer
- 1 if a heal is active, 0 otherwise.
- temperature
- String
- F for farenheit representation, C for celsius.
- serial_number
- String
- The serial number of the unit.
- fwd1
- The primary forwarding server for accessing the unit remotely.
- fwd2
- The secondary forwarding server for accessing the unit remotely.
- sections
- List
- A list of JSON objects with the following key/value pairs
- name
- String
- The name of the section.
- id
- Integer
- The id of the section. Sections contain rooms which contain devices and scenes.
- name
- rooms
- List
- A list of JSON objects with the following key/value pairs
- name
- String
- The name of the room.
- id
- Integer
- The id of the room. Rooms are contained by sections and contain devices and scenes.
- section
- Integer
- The id of the section that contains the room.
- name
- scenes
- List
- A list of JSON objects with the following key/value pairs
- name
- String
- The name of the scene.
- id
- Integer
- The id of the scene.
- room
- Integer
- The id of the room that contains the scene.
- active
- Integer
- 1 if the scene is active, 0 otherwise.
- name
- devices
- Note: Devices will have additional variables based on their category. The actions available for a device can be seen at Luup Devices and the list of categories and device types is available at Luup Device Categories]
- A list of JSON objects with the following key/value pairs
- name
- String
- The name of the device.
- id
- Integer
- The id of the device.
- room
- Integer
- The id of the room that contains the device.
- category
- Integer
- The category of the device.
- parent
- Integer
- 1 if the scene is active, 0 otherwise.
- name
- categories
- List
- A list of JSON objects with the following key/value pairs
- name
- String
- The name of the category
- id
- Integer
- the id of the category. Corresponds to the category field of the device objects.
- name
- loadtime
- Integer
- A UNIX timestamp with the last time the data was reloaded. Should be passed in the next lu_sdata request
- dataversion
- Integer
- A UNIX timestamp with the last time the state was updated. Should be passed in the next lu_sdata request
- state
- Integer
- -1 means nothing is happening. 0, 1, 5, 6 mean that the engine is working. 2 or 3 indicates an error. 4 indicates a successful operation.
- comment
- String
- Some message that should be displayed to the user.