JavaScript API
From MiOS
(Difference between revisions)
m (→set_panel_html (html)) |
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==== set_panel_html (html) ==== | ==== set_panel_html (html) ==== | ||
− | Used in the tab rendering functions. | + | Used in the tab rendering functions. |
+ | |||
'''Input:''' | '''Input:''' | ||
* html (string): The html to be used for generating the tab content. | * html (string): The html to be used for generating the tab content. | ||
'''Output:''' | '''Output:''' | ||
* nothing | * nothing |
Revision as of 17:34, 1 April 2011
Contents |
Variables
jsonp.ud
- Type: table
- Description: This is the user data.
- Members:
- devices (table)
- scenes (table)
- rooms (table)
- users (table)
- eventList (table)
- etc.
Functions
get_device_state (deviceID, service, variable, dynamic)
Input:
- deviceID (number)
- service (string)
- variable (string)
- dynamic (number): if 1 the variable value is taken from lu_status, else the variable value is taken from user_data (recommended). user_data is read at Luup startup, so for variables that change their value frequently (like Watts, Temperature, etc.) dynamic should be 1.
Output:
- variable value (string or undefined)
set_device_state (deviceID, service, variable, value)
Input:
- deviceID (number)
- service (string)
- variable (string)
- value (string)
Output:
- true if the operation succeeded, false otherwise
_console (str)
Input:
- str (string): text to be written in the console. You need to have FireBug installed.
Output:
- nothing
set_panel_html (html)
Used in the tab rendering functions.
Input:
- html (string): The html to be used for generating the tab content.
Output:
- nothing