Scripts for scenes
From MiOS
(Difference between revisions)
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2. Create a timer and set it to run every minute.<br> | 2. Create a timer and set it to run every minute.<br> | ||
− | 3. In the Luup Code section put the following code:<br> <source lang="lua">local | + | 3. In the Luup Code section put the following code:<br> <source lang="lua">local deviceNo = 22 |
− | local | + | local period = 15 |
local SS_SID = "urn:micasaverde-com:serviceId:SecuritySensor1" | local SS_SID = "urn:micasaverde-com:serviceId:SecuritySensor1" | ||
− | local | + | |
− | if | + | local armed = luup.variable_get(SS_SID, "Armed", deviceNo) |
− | local | + | if armed == "1" then |
− | + | local lastTrip = luup.variable_get(SS_SID, "LastTrip", deviceNo) or os.time() | |
− | if (os.difftime(os.time(), | + | lastTrip = tonumber(lastTrip) |
+ | if (os.difftime(os.time(), lastTrip) / 60) >= period then | ||
return true | return true | ||
end | end | ||
end | end | ||
− | return false</source><br> '' | + | return false</source><br> ''deviceNo'' is the sensor's device number, which you can get by going into its Toolbox, in the Advanced tab.<br> |
+ | |||
+ | ''period'' is the time (in minutes) the sensor hasn't been tripped before running the scene.<br> | ||
+ | |||
+ | '''Note:''' The sensor must be armed for this to work, but this can be easily changed.<br> | ||
+ | |||
+ | |||
+ | |||
+ | == Scene that runs only if a security sensor has been tripped for a set period of time == | ||
+ | |||
+ | 1. Create a new scene. In that scene: | ||
+ | |||
+ | 2. Create a timer and set it to run every minute. | ||
+ | |||
+ | 3. In the Luup Code section put the following code: | ||
+ | |||
+ | <source lang="lua">local deviceNo = 22 | ||
+ | local period = 15 | ||
+ | |||
+ | local SS_SID = "urn:micasaverde-com:serviceId:SecuritySensor1" | ||
+ | |||
+ | local armed = luup.variable_get(SS_SID, "Armed", deviceNo) or "0" | ||
+ | if armed == "1" then | ||
+ | local tripped = luup.variable_get(SS_SID, "Tripped", deviceNo) or "0" | ||
+ | if tripped == "0" then | ||
+ | luup.variable_set(SS_SID, "TripPeriod", "0", deviceNo) | ||
+ | else | ||
+ | local tripPeriod = luup.variable_get(SS_SID, "TripPeriod", deviceNo) or 0 | ||
+ | tripPeriod = tonumber(tripPeriod) | ||
+ | tripPeriod = tripPeriod + 1 | ||
+ | luup.variable_set(SS_SID, "TripPeriod", tripPeriod, deviceNo) | ||
+ | if tripPeriod == period then | ||
+ | return true | ||
+ | end | ||
+ | end | ||
+ | end | ||
+ | |||
+ | return false</source> | ||
+ | |||
+ | ''deviceNo'' is the sensor's device number, which you can get by going into its Toolbox, in the Advanced tab. | ||
− | '' | + | ''period'' is the time (in minutes) the sensor has been tripped before running the scene. |
− | '''Note''' | + | '''Note:''' The sensor must be armed for this to work, but this can be easily changed. |
<br> | <br> | ||
[[Category:User_Instructions]] | [[Category:User_Instructions]] |
Revision as of 11:15, 15 February 2011
Scene that runs only if a security sensor hasn't been tripped in a set period of time
1. Create a new scene. In that scene:
2. Create a timer and set it to run every minute.
local deviceNo = 22 local period = 15 local SS_SID = "urn:micasaverde-com:serviceId:SecuritySensor1" local armed = luup.variable_get(SS_SID, "Armed", deviceNo) if armed == "1" then local lastTrip = luup.variable_get(SS_SID, "LastTrip", deviceNo) or os.time() lastTrip = tonumber(lastTrip) if (os.difftime(os.time(), lastTrip) / 60) >= period then return true end end return false
deviceNo is the sensor's device number, which you can get by going into its Toolbox, in the Advanced tab.
period is the time (in minutes) the sensor hasn't been tripped before running the scene.
Note: The sensor must be armed for this to work, but this can be easily changed.
Scene that runs only if a security sensor has been tripped for a set period of time
1. Create a new scene. In that scene:
2. Create a timer and set it to run every minute.
3. In the Luup Code section put the following code:
local deviceNo = 22 local period = 15 local SS_SID = "urn:micasaverde-com:serviceId:SecuritySensor1" local armed = luup.variable_get(SS_SID, "Armed", deviceNo) or "0" if armed == "1" then local tripped = luup.variable_get(SS_SID, "Tripped", deviceNo) or "0" if tripped == "0" then luup.variable_set(SS_SID, "TripPeriod", "0", deviceNo) else local tripPeriod = luup.variable_get(SS_SID, "TripPeriod", deviceNo) or 0 tripPeriod = tonumber(tripPeriod) tripPeriod = tripPeriod + 1 luup.variable_set(SS_SID, "TripPeriod", tripPeriod, deviceNo) if tripPeriod == period then return true end end end return false
deviceNo is the sensor's device number, which you can get by going into its Toolbox, in the Advanced tab.
period is the time (in minutes) the sensor has been tripped before running the scene.
Note: The sensor must be armed for this to work, but this can be easily changed.