JavaScript API
From MiOS
		(Difference between revisions)
		
		
| Line 1: | Line 1: | ||
== Variables ==  | == Variables ==  | ||
| + | ==== jsonp.ud ====  | ||
| + | * '''Type''': table  | ||
| + | * '''Description''': This is the user data.  | ||
| + | * '''Members''':  | ||
| + | ** devices (table)  | ||
| + | ** scenes (table)  | ||
| + | ** rooms (table)  | ||
| + | |||
== Functions ==  | == Functions ==  | ||
==== get_device_state (deviceID, service, variable, dynamic) ====  | ==== get_device_state (deviceID, service, variable, dynamic) ====  | ||
Revision as of 17:13, 1 April 2011
Contents | 
Variables
jsonp.ud
- Type: table
 - Description: This is the user data.
 -  Members:
- devices (table)
 - scenes (table)
 - rooms (table)
 
 
Functions
get_device_state (deviceID, service, variable, dynamic)
Input:
- deviceID (number)
 - service (string)
 - variable (string)
 - dynamic (number): if 1 the variable value is taken from lu_status, else the variable value is taken from user_data (recommended). user_data is read at Luup startup, so for variables that change their value frequently (like Watts, Temperature, etc.) dynamic should be 1.
 
Output:
- variable value (string or undefined)
 
set_device_state (deviceID, service, variable, value)
Input:
- deviceID (number)
 - service (string)
 - variable (string)
 - value (string)
 
Output:
- true if the operation succeeded, false otherwise
 
_console (str)
Input:
- str (string): text to be written in the console. You need to have FireBug installed.
 
Output:
- nothing