Remotec IRBlaster
Micasaverde (Talk | contribs) |
Micasaverde (Talk | contribs) |
||
Line 1: | Line 1: | ||
− | The Remotec IRBlasters are | + | The Remotec IRBlasters are supported in firmware versions 1.5.346 and higher. Vera does not support the learning function of the Remotec. |
1. If you haven't already included them in your network, go to Device, Add Devices, Add Z-Wave devices, and include the Remotec like any other Z-Wave device. The 'z-wave include' button is marked PROG on the side of the 6-port blaster, and it's the big black round button on the top of the single port blaster. NOTE: The Remotec will not include or exclude unless it is set to 'channel 1'. If you have problems, tap the Prog button and confirm the LED blinks one time. If not, see the manual to put it to channel 1. | 1. If you haven't already included them in your network, go to Device, Add Devices, Add Z-Wave devices, and include the Remotec like any other Z-Wave device. The 'z-wave include' button is marked PROG on the side of the 6-port blaster, and it's the big black round button on the top of the single port blaster. NOTE: The Remotec will not include or exclude unless it is set to 'channel 1'. If you have problems, tap the Prog button and confirm the LED blinks one time. If not, see the manual to put it to channel 1. |
Latest revision as of 14:36, 20 June 2012
The Remotec IRBlasters are supported in firmware versions 1.5.346 and higher. Vera does not support the learning function of the Remotec.
1. If you haven't already included them in your network, go to Device, Add Devices, Add Z-Wave devices, and include the Remotec like any other Z-Wave device. The 'z-wave include' button is marked PROG on the side of the 6-port blaster, and it's the big black round button on the top of the single port blaster. NOTE: The Remotec will not include or exclude unless it is set to 'channel 1'. If you have problems, tap the Prog button and confirm the LED blinks one time. If not, see the manual to put it to channel 1.
2. After it is included, go to Devices, Add Device, and choose Add IR Device.
3. Choose the IR Blaster from the 'use transmitter' pull-down. If you have a 6-port blaster, you will see the blaster + 6 ports. NOTE: In firmware 1.5.346 you should choose the blaster itself, not one of the 6 ports.
4. Choose 'Manual setup' because the Remotec blasters have their own codesets.
5. You will then need to enter the codeset number. Do not enter the 0 in front of a codeset. If the manual says 0251, use 251. If you have multiple codesets, or are not sure which one is best, you can enter several codesets separated with a comma. For example, if you have a Samsung TV, you'll see there are 6 possible codesets. If you don't know which one to use, enter them all like this: 251,261,351,1191,1311,1911
6. After you click 'Create Device', your new device will appear on the Devices, A/V Gear. Choose the 'control' button to bring up the remote control to test your new device.
7. If you entered multiple codesets, and the remote isn't working, there's a button in the upper right corner of the remote to toggle through all the codesets. It will say #1 at first, meaning, we'll be using the first codeset you entered. Click it to try the second codeset, third, etc., until you've tried them all and it comes back to #1. Try each one until you find the one that works best. It will continue to use whatever is the last codeset you selected, so you only need to do this once. If you only entered one codeset, this button will not be there.
NOTE: Due to a bug in 1.5.346, it won't automatically program the remotec with the codeset you entered until you hit the button described in step 7. So if you add a device with only 1 codeset it won't work. A temporary workaround is that if you you must enter at least 2 codesets. If the codeset is 251, then enter codesets 1,251 in step #5. This way you can hit the #1 button in step 7 to cycle to the 2nd codeset, and it will program the Remotec to use codeset #251. This bug only affects release 1.5.346.
Note that once you have confirmed the device is working, you can include this A/V device in scenes.