Scripts for scenes
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local HIGH_LEVEL = 40 -- the light level threshold for day | local HIGH_LEVEL = 40 -- the light level threshold for day | ||
local DEVICE_NO = 13 -- the light sensor device number | local DEVICE_NO = 13 -- the light sensor device number | ||
− | local LS_SID | + | local LS_SID = "urn:micasaverde-com:serviceId:LightSensor1" -- the LightSensor service ID |
local currentLevel = luup.variable_get (LS_SID, "CurrentLevel", DEVICE_NO) or 0 | local currentLevel = luup.variable_get (LS_SID, "CurrentLevel", DEVICE_NO) or 0 |
Revision as of 10:01, 21 February 2011
Scene that runs only if a security sensor hasn't been tripped in a set period of time
1. Create a new scene. In that scene:
2. Create a timer and set it to run every minute.
3. In the Luup Code section put the following code:
local deviceNo = 22 local period = 15 local SS_SID = "urn:micasaverde-com:serviceId:SecuritySensor1" local armed = luup.variable_get(SS_SID, "Armed", deviceNo) if armed == "1" then local lastTrip = luup.variable_get(SS_SID, "LastTrip", deviceNo) or os.time() lastTrip = tonumber(lastTrip) if (os.difftime(os.time(), lastTrip) / 60) >= period then return true end end return false
deviceNo is the sensor's device number, which you can get by going into its Toolbox, in the Advanced tab.
period is the time (in minutes) the sensor hasn't been tripped before running the scene.
Note: The sensor must be armed for this to work, but this can be easily changed.
Scene that runs only if a security sensor has been tripped for a set period of time
1. Create a new scene. In that scene:
2. Create a timer and set it to run every minute.
3. In the Luup Code section put the following code:
local deviceNo = 22 local period = 15 local SS_SID = "urn:micasaverde-com:serviceId:SecuritySensor1" local armed = luup.variable_get(SS_SID, "Armed", deviceNo) or "0" if armed == "1" then local tripped = luup.variable_get(SS_SID, "Tripped", deviceNo) or "0" if tripped == "0" then luup.variable_set(SS_SID, "TripPeriod", "0", deviceNo) else local tripPeriod = luup.variable_get(SS_SID, "TripPeriod", deviceNo) or 0 tripPeriod = tonumber(tripPeriod) tripPeriod = tripPeriod + 1 luup.variable_set(SS_SID, "TripPeriod", tripPeriod, deviceNo) if tripPeriod == period then return true end end end return false
deviceNo is the sensor's device number, which you can get by going into its Toolbox, in the Advanced tab.
period is the time (in minutes) the sensor has been tripped before running the scene.
Note: The sensor must be armed for this to work, but this can be easily changed
Scene that runs once at dawn and once at dusk
1. Create a new scene. In that scene:
2. Create a timer and set it to run every hour (set a different time interval depending on the desired accuracy).
3. In the Luup Code section put the following code:
local LOW_LEVEL = 20 -- the light level threshold for night local HIGH_LEVEL = 40 -- the light level threshold for day local DEVICE_NO = 13 -- the light sensor device number local LS_SID = "urn:micasaverde-com:serviceId:LightSensor1" -- the LightSensor service ID local currentLevel = luup.variable_get (LS_SID, "CurrentLevel", DEVICE_NO) or 0 currentLevel = tonumber(currentLevel) if currentLevel <= LOW_LEVEL then local timeOfDay = luup.variable_get (LS_SID, "TimeOfDay", DEVICE_NO) or "Day" if timeOfDay == "Night" then -- It's night, so the scene has run once. return false else -- It's sunset, run the scene. luup.variable_set (LS_SID, "TimeOfDay", "Night", DEVICE_NO) return true end elseif currentLevel >= HIGH_LEVEL then local timeOfDay = luup.variable_get (LS_SID, "TimeOfDay", DEVICE_NO) or "Night" if timeOfDay == "Day" then -- It's day, so the scene has run once. return false else -- It's morning, run the scene. luup.variable_set (LS_SID, "TimeOfDay", "Day", DEVICE_NO) return true end end